The Elements

Your Guide To Know The Foe.

Morals: Not Just Thoughts Anymore.


Light, the blessed element
The light in the darkness is literally light. Darkness was sealed with light. But, light did not destroy darkness, for without darkness, there is no light. The words of Sheros, god of light, are
"A wise man know good comes after bad. A wiser man knows that things can always get worse." The lights, whom are strangely yellow, instead of white, live by this code. Many were prepared for the return. But it came too fast. Ros, child of destiny, hero of light, was the only one prepared, and was prepared by fate itself. He had lived for about a thousand years, though he seems to remember his young life to be 30 years ago. He turned back to his ways of victory over honor and guns over fist, things he had picked up and left behind with his mercenary career. A career he left behind for the life of a family. But Ros gladly picked up his gun again.


Dark, the forbidden element
For you people who can’t take creepy stuff, leave now. If not, keep reading. Dark is an element that was locked up thousands of years ago. It was wielded by only the most powerful warriors. Eventually, they went power mad and almost destroyed there world. Then it was quarantined and put into the ethereal realm. God was charged with guarding this madness, this monstrosity. Accidentally, he leaked this power to his son, Ice, named for his cold heart. Ice was you guessed it, an ice user. Ice knowing that he had this dark element, decided to bond his soul with a child of destiny, turning Ice to the side of evil, but protecting the child from harm this information was wiped from his memory. The only way for either of them to die was for the child to destroy his own soul. This child’s name was Ros. Ice taught his followers the art of dark, now called Black, and ransacked villages and towns killing hundreds, even his own people. He’s the last one. The last ice.

 Spirit and Vigor: Which Makes Elements?


The Spiritual Elements
The Spiritual Elements Consist of Ether (aath-er), Voidus (Voee-dus), and Shadow. (If you can't pronounce this, I suggest you don't read this stuff.) These Elements are key components of the other realms.

Ether
Ether is what makes up the Eathral Realm, which is, in layman's terms, Heaven. More on that later. Few are gifted with being partially eathral. There is only 1 completely eathral being. Eathral is extremely strong but hard to use, even for those gifted with it.

Voidus
Voidus comes from the voidus realm, also known as the dream realm, and is the thin layer between the eathral realm and the physical realm. It is made up of all other elements except...

Shadow
Shadow is the only element voidus is not made up of. Shadows are little bits of the voidus realm that can successfully coexist with the physical realm. They are created by both moral elements, and shadow people find themselves with no strong sense of right or wrong.


Eathral Realm
The Eathral Realm is is where peoples souls go when they die. It is literally heaven. But religious war is pointless. I will reveal the ultimate secret. Which religion is correct? The answer is...
every single last one of them. Each different religions Heaven is in an "Eathral Bubble." People can leave their "Bubble" to visit other heavens and even travel and live in solitude in the Eathral Wilderness. You may choose to be reincarnated at any time, but when you die and return to the eathral realm, you will remember everything you learned in all of your lives. Some people have lived so many lives they literally know everything. These people usually become hermits in the Eathral Wilderness.

Voidus Realm
The Voidus realm is the layer between the Eathral and Physical Realms. This is where all the elements come together. Though very hard to access while awake, while asleep, you visit here, and your mind's power is boosted enough to create entire worlds.

Physical Realm
The Physical Realm is the world we live in. That is all.

About Eathral Guardians
Eathral Guardians are a selected few who are chosen to go into the Eathral Wilderness to train for 6 years. When they return to the Physical Realm, they have an Eathral or a part Eathral soul (an complete Eathral soul if they are granted status when they are dead, which is normal) and are able to wield Eathral powers, along with normal elements they could already use. Standard powers become stronger in Eathral Guardians too.




The Natural Elements: The Ones You've Seen
There are a lot of natural elements. We can not get terribly in-depth, because we do not have the time or space to, so here's the run-down.

Plant: Commonly referred to as grass. Users can use plantlike basic attacks and make plants grow on or around them.
Fire: Fire users can use hot basic attacks, and can create fire or sometimes even lava!
Electric: Electricity is technically blue, so that's why the color for electric is blue. Users can create electric current.
Water: Users can control water.
Metal: Users can shape-shift into metal forms. 
psychic: users can read minds, control people, or even tap into peoples senses. Not to mention the brutal things they can do to the insides of peoples heads.
poison: Users can poison people and corrode things with poison.
ice: users can freeze people and things or make things colder.
Ground: Ground users can make the ground rise, cause earthquakes, and many more.


That, along with the other 2 sections, cover all the elements. You are now 25% more likely to survive. 


Elemental signs:











 This page is dedicated to Essence Carvings, or Civar Essino (See-var ess-on-a)
 We post info on the 14+ beast signs, which call Elemental Guardians.
(Click to enlarge)



In a cave deep in the darkstick world, Regen, explorers were atacked by a bear-like creature.
Only one explorer survived, and is now living alone in the wilderness, never to be seen again.....





call of the psychic echidna, this beast can decimate any number of objects in it's path.
Found in: ------- temple



call of lightning: tiger of electricity


call of darkus: snake of dark     found in:   ????



call of tangle: beast of plant     found in:  temporal jungle

call of ice: death spike     found in:   northern mountains


call of flame: ape of fire      found in: inferno volcano


call of ether:   ?????   found in:   ????????


call of metal: steel bird    found in:  ????


call of wave: dog of water      found in: southern sea



call of shadow:   ???     found in:  shad-- -----    (partaily deciphred from the book of psy)

No comments:

Post a Comment